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Computer Science > Networking and Internet Architecture

Title: Quality of Experience Oriented Cross-layer Optimization for Real-time XR Video Transmission

Abstract: Extended reality (XR) is one of the most important applications of beyond 5G and 6G networks. Real-time XR video transmission presents challenges in terms of data rate and delay. In particular, the frame-by-frame transmission mode of XR video makes real-time XR video very sensitive to dynamic network environments. To improve the users' quality of experience (QoE), we design a cross-layer transmission framework for real-time XR video. The proposed framework allows the simple information exchange between the base station (BS) and the XR server, which assists in adaptive bitrate and wireless resource scheduling. We utilize the cross-layer information to formulate the problem of maximizing user QoE by finding the optimal scheduling and bitrate adjustment strategies. To address the issue of mismatched time scales between two strategies, we decouple the original problem and solve them individually using a multi-agent-based approach. Specifically, we propose the multi-step Deep Q-network (MS-DQN) algorithm to obtain a frame-priority-based wireless resource scheduling strategy and then propose the Transformer-based Proximal Policy Optimization (TPPO) algorithm for video bitrate adaptation. The experimental results show that the TPPO+MS-DQN algorithm proposed in this study can improve the QoE by 3.6% to 37.8%. More specifically, the proposed MS-DQN algorithm enhances the transmission quality by 49.9%-80.2%.
Comments: 14 pages, 13 figures. arXiv admin note: text overlap with arXiv:2402.01180
Subjects: Networking and Internet Architecture (cs.NI); Multimedia (cs.MM); Image and Video Processing (eess.IV); Systems and Control (eess.SY)
Cite as: arXiv:2404.09905 [cs.NI]
  (or arXiv:2404.09905v1 [cs.NI] for this version)

Submission history

From: Guangjin Pan [view email]
[v1] Mon, 15 Apr 2024 16:28:51 GMT (2375kb,D)

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