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Computer Science > Computational Complexity

Title: Tetris with Few Piece Types

Abstract: We prove NP-hardness and #P-hardness of Tetris clearing (clearing an initial board using a given sequence of pieces) with the Super Rotation System (SRS), even when the pieces are limited to any two of the seven Tetris piece types. This result is the first advance on a question posed twenty years ago: which piece sets are easy vs. hard? All previous Tetris NP-hardness proofs used five of the seven piece types. We also prove ASP-completeness of Tetris clearing, using three piece types, as well as versions of 3-Partition and Numerical 3-Dimensional Matching where all input integers are distinct. Finally, we prove NP-hardness of Tetris survival and clearing under the "hard drops only" and "20G" modes, using two piece types, improving on a previous "hard drops only" result that used five piece types.
Subjects: Computational Complexity (cs.CC)
Cite as: arXiv:2404.10712 [cs.CC]
  (or arXiv:2404.10712v1 [cs.CC] for this version)

Submission history

From: Jeffery Li [view email]
[v1] Tue, 16 Apr 2024 16:40:37 GMT (1491kb,D)

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