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Computer Science > Computer Science and Game Theory

Title: Strategy Complexity of Büchi Objectives in Concurrent Stochastic Games

Abstract: We study 2-player concurrent stochastic B\"uchi games on countable graphs. Two players, Max and Min, seek respectively to maximize and minimize the probability of visiting a set of target states infinitely often. We show that there always exist $\varepsilon$-optimal Max strategies that use just a step counter plus 1 bit of public memory. This upper bound holds for all countable graphs, but it is a new result even for the special case of finite graphs. The upper bound is tight in the sense that Max strategies that use just a step counter, or just finite memory, are not sufficient even on finite game graphs.
The upper bound is a consequence of a slightly stronger new result: $\varepsilon$-optimal Max strategies for the combined B\"uchi and Transience objective require just 1 bit of public memory (but cannot be memoryless). Our proof techniques also yield a closely related result, that $\varepsilon$-optimal Max strategies for the Transience objective alone (which is only meaningful in infinite graphs) can be memoryless.
Subjects: Computer Science and Game Theory (cs.GT); Probability (math.PR)
MSC classes: 91A35, 91A15
ACM classes: G.3
Cite as: arXiv:2404.15483 [cs.GT]
  (or arXiv:2404.15483v1 [cs.GT] for this version)

Submission history

From: Richard Mayr [view email]
[v1] Tue, 23 Apr 2024 19:49:50 GMT (101kb,D)

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