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Computer Science > Graphics

Title: A Neural-Network-Based Approach for Loose-Fitting Clothing

Abstract: Since loose-fitting clothing contains dynamic modes that have proven to be difficult to predict via neural networks, we first illustrate how to coarsely approximate these modes with a real-time numerical algorithm specifically designed to mimic the most important ballistic features of a classical numerical simulation. Although there is some flexibility in the choice of the numerical algorithm used as a proxy for full simulation, it is essential that the stability and accuracy be independent from any time step restriction or similar requirements in order to facilitate real-time performance. In order to reduce the number of degrees of freedom that require approximations to their dynamics, we simulate rigid frames and use skinning to reconstruct a rough approximation to a desirable mesh; as one might expect, neural-network-based skinning seems to perform better than linear blend skinning in this scenario. Improved high frequency deformations are subsequently added to the skinned mesh via a quasistatic neural network (QNN). In contrast to recurrent neural networks that require a plethora of training data in order to adequately generalize to new examples, QNNs perform well with significantly less training data.
Subjects: Graphics (cs.GR); Machine Learning (cs.LG)
Cite as: arXiv:2404.16896 [cs.GR]
  (or arXiv:2404.16896v1 [cs.GR] for this version)

Submission history

From: Yongxu Jin [view email]
[v1] Thu, 25 Apr 2024 05:52:20 GMT (21948kb,D)

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