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Physics > Physics and Society

Title: Mean-Field Games Modeling of Anticipation in Dense Crowds

Abstract: Understanding and modeling pedestrian dynamics in dense crowds is a complex yet essential aspect of crowd management and urban planning. In this work, we investigate the dynamics of a dense crowd crossed by a cylindrical intruder using a Mean-Field Game (MFG) model. By incorporating a discount factor to account for pedestrians' limited anticipation and information processing, we examine the model's ability to simulate two distinct experimental configurations: pedestrians facing the obstacle and pedestrians giving their back to the intruder. Through a comprehensive comparison with experimental data, we demonstrate that the MFG model effectively captures essential crowd behaviors, including anticipatory motion and collision avoidance.
Comments: 2 figures, 10 pages. arXiv admin note: text overlap with arXiv:2302.08945
Subjects: Physics and Society (physics.soc-ph)
Cite as: arXiv:2403.01168 [physics.soc-ph]
  (or arXiv:2403.01168v2 [physics.soc-ph] for this version)

Submission history

From: Matteo Butano [view email]
[v1] Sat, 2 Mar 2024 10:40:50 GMT (411kb,D)
[v2] Tue, 28 May 2024 13:01:36 GMT (411kb,D)

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